**Responsibilities**
We are looking for a freelance VFX artist for a long-term collaboration on a stylized online action RPG developed in Unreal Engine 5.
Create clear, impactful, stylized real-time effects for combat abilities using Niagara.Produce elemental effects such as fire, water, lightning, earth, and wind.Create projectiles, impacts, area-of-effect attacks, auras, buffs, dashes, transformations, smoke, and related character effects.Build or adapt the required materials, meshes, textures, and shaders while keeping effects optimized for real-time gameplay.Integrate and test effects directly in Unreal Engine 5, or provide clean and documented Unreal packages when agreed upon.Iterate from references and feedback while maintaining strong silhouettes, readable timing, and a cohesive visual style.Communicate progress clearly and provide realistic time estimates before starting each effect.**Qualifications**
A portfolio or reel showing strong real-time VFX work.Practical experience with Unreal Engine 5 and Niagara.Strong understanding of timing, shape language, color, composition, and combat readability.Ability to create stylized, hand-crafted effects rather than relying only on realistic simulations.Experience with Unreal materials, shaders, meshes, textures, and performance optimization.Comfortable working remotely, receiving feedback, and delivering organized project files.Reliable communication and the ability to estimate and track working time.Experience with stylized action or RPG combat effects is a plus.**How to Apply**
Please send me a direct message with: - Your portfolio or demo reel. - Examples of stylized Unreal Engine VFX, especially elemental or combat effects. - Your hourly rate or typical fixed price per effect. - Your weekly availability and timezone. - Your earliest possible start date. Shortlisted artists will be offered a paid test based on a fully documented ability. The test is intended to confirm visual fit, communication, workflow, and integration quality before discussing a longer collaboration.