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Unreal Engine Pipeline TD - Brown Bag Films

Unreal Source #salary-jobs

Dublin, IrelandremotePosted 23 hours ago

// REQUIRED SKILLS

unrealar
// JOB DESCRIPTION

**Responsibilities**

-Design, develop, document, and maintain production tools and systems, with a strong focus on Unreal Engine workflows, integrating into the wider CG pipeline

-Develop Unreal Engine tools, plugins, automation, and supporting scripts

-Support Unreal Engine and pipeline workflows, including overseas outsource partner studios

-Provide technical guidance to artists and production teams on workflow design, optimization, and best practices

-Attend production operational meetings to represent the pipeline team and provide technical input

-Collaborate closely with a centrally managed pipeline development team

-Use source control and structured deployment workflows to safely deliver code into production

-Take technical ownership of Unreal Engine pipeline systems and workflows

-Drive continuous improvement of Unreal and CG production pipelines

-Advise artists and other Technical Directors on production planning and workflow changes

-Collaborate with Department Heads to resolve high-impact, production-critical technical

**Qualifications**

-Proven professional experience as a Pipeline Technical Director or similar role in animation, episodic, or feature film production

-Strong, production-proven experience with Unreal Engine in a high-end production environment

-Solid understanding of the full CG production pipeline and how Unreal integrates other DCC.

-Experience working with asset and production tracking systems (e.g. ShotGrid)

-Demonstrated ability to design, implement, and support robust pipeline workflows under production pressure

**How to Apply**

https://www.brownbagfilms.com/about-us/careers/dublin-jobs

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