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Unreal Engine 5 – Niagara FX Artist (Realistic Fireworks)

Unreal Source #freelance-jobs

RemoteremotePosted 4 months ago

// REQUIRED SKILLS

unrealar
// JOB DESCRIPTION

**Responsibilities**

We are producing a John Wick–style cinematic chase sequence (night + wet roads) using Unreal Engine 5 virtual production.

We are looking for a Niagara FX Artist to create realistic fireworks and pyro-style effects.

🎯 Scope of Work

You will build:

Realistic fireworks bursts (hero moments)

Spark trails, smoke trails, and lingering smoke

Pyro-style flashes and debris sparks (as needed)

Multiple variations (timing, intensity, color)

🤝 Collaboration Setup (Important)

We already have an Unreal VP Lead handling:

Environment + lighting

Sequencer shots + camera

Vehicle animation

Final renders via Movie Render Queue (EXR/ProRes)

Your work will be delivered as Niagara FX systems/presets that the VP lead can trigger and adjust per shot.

✅ You do not need to animate vehicles or handle cameras — focus is FX creation only.

**Qualifications**

Unreal Engine 5, Strong Niagara FX experience,

Fireworks / sparks / smoke / explosions,

Cinematic timing and readability

Ability to deliver reusable FX assets cleanly.

⭐ Nice to Have

Sequencer event triggering knowledge,

MRQ rendering familiarity,

Cinematic FX reel (not gameplay), Deliverables:

Niagara systems + variations

Packaged assets / UE project delivery

Simple usage notes for integration

**How to Apply**

Email :[email protected] 📩 How to Apply (Important) Please send: Your CV / Resume A clear message describing your relevant Unreal Niagara experience A portfolio/reel link showing similar FX work (fireworks / smoke / explosions / sparks) Applications without a CV and relevant portfolio examples may not be considered.

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