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Unreal Engine 5 Developer – Parallel (Early-Stage Interactive Platform)

Unreal Source #freelance-jobs

Remote (Worldwide)remotePosted 4 months ago

// REQUIRED SKILLS

unrealc++ar
// JOB DESCRIPTION

**Responsibilities**

  • Set up a basic walkable demo level (first- or third-person)
  • Import FBX files with correct scale and UCX collision support
  • Configure collisions and basic physics properly
  • Implement simple interactions (doors, lights)
  • Help validate and improve the Unreal import pipeline
  • Use of Editor Utilities / DataPrep is a plus
  • **Qualifications**

  • Proven experience working with Unreal Engine 5
  • Strong Blueprint knowledge (C++ is a plus, not required)
  • Good understanding of collision systems and FBX workflows
  • Experience setting up walkable / interactive environments
  • Ability to work independently and communicate clearly
  • **How to Apply**

    Please send a DM including: - Short description of your Unreal Engine experience - Portfolio, demo, or examples of previous work (especially related to environments or interactions) NDA required before sharing detailed project information.

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