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UE C++ Tools and UI Programmer

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Remote. GeoTech has offices in Los Angeles and AmsterdamonsitePosted 21 hours ago

// REQUIRED SKILLS

unrealc++python3darremotecontract
// JOB DESCRIPTION

**Responsibilities**

**>> About Us**

Geotech is an international company specializing in cutting-edge Unreal Engine tools and services. Geotech was established in 2018, and since 2019, we've partnered closely with Epic Games, delivering innovative tools and plugins for the Media and Entertainment industries. We are a fully remote team of 32 professionals across 13 countries

Watch our latest talk at Unreal Fest: https://www.youtube.com/watch?v=f2nWmzAPi7g&t=75s

**>> About the Role**

We’re seeking a C++ UI/Tools Developer with Unreal Engine experience to help build and improve in-editor tools and UI features for character creation and animation workflows.

**Requirements & Tasks**

  • Design and implement Unreal Engine in-editor tools.
  • Integration of Editor tools with Runtime and in-game Actors.
  • Follow established coding standards.
  • Active participation in the architecture and design of the solutions.
  • This position is only open to self-employed contractors.
  • **Qualifications**

    **Technical Requirements:**

  • Fluency in C++, with strong debugging and performance optimization skills.
  • 5 years of experience developing tools and plugins within Unreal Engine.
  • Familiarity with Slate in C++ (Unreal’s UI framework) and its customization.
  • Prior experience in building editor tools for 3D content pipelines or game development.
  • **Nice-to-Have**

  • Preference for availability around core CET times.
  • Knowledge of Python scripting and Python inside Unreal Engine.
  • Background in game development or Media & Entertainment.
  • Experience with QT or ImGui C++ UI frameworks .
  • Experience with network protocols, UDP, TCP, and HTTP.
  • Experience with rendering APIs, such as DX11, DX12, Vulkan, Metal.
  • **How to Apply**

    https://geotechbv.bamboohr.com/careers/68?source=aWQ9MTk%3D

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