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RARENEWprogramming

Technical Artist

Unreal Source #salary-jobs

RemoteremotePosted 23 hours ago

// REQUIRED SKILLS

unreal3dvfxshaderar
// JOB DESCRIPTION

**Responsibilities**

🛠️ Responsibilities

• Create and implement high quality VFX using Niagara for gameplay, environment and character interactions.

• Develop and optimize technical materials/shaders ensuring performance and visual consistency.

• Improve asset workflows, performance and pipeline efficiency within UEFN.

• Support the team by providing technical solutions for art-related features.

• Ensure all visuals meet engine constraints and run smoothly on target platforms.

• Contribute creatively to improve visual identity and overall project quality.

**Qualifications**

• Strong knowledge of Niagara and real-time VFX creation.

• Proficiency in material creation, shader logic, and optimization.

• Experience with UEFN / Unreal Engine workflows.

• Solid understanding of performance budgets and real-time constraints.

• Ability to diagnose and fix visual or technical issues efficiently.

• Basic 3D skills (modeling, texturing, rigging or animation) are a plus.

• Good communication and collaboration skills.

• Self-organized, proactive, and comfortable working in a small team environment.

**How to Apply**

DM on Discord

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