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Technical Animator (Motion Matching / Locomotion System) - Visionary Studios
Unreal Source #freelance-jobs
RemoteremotePosted 2 months ago
// REQUIRED SKILLS
unreal3dblendermayamultiplayerar
// JOB DESCRIPTION
**Responsibilities**
We are developing an open-world emergency services sandbox game and are looking for a skilled Technical Animator to build a high-quality, scalable locomotion system using motion matching.
**Qualifications**
- Animation Blueprints
- Motion Matching (highly preferred)
- Locomotion systems
- Control Rig
- IK systems (FABRIK, CCDIK, Full Body IK, etc.)
- Maya, Blender, or similar
**How to Apply**
DM. Portfolio or examples of GASP/Motion Matching work Required.
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