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RAREprogramming

[PAID] Environment Art / Level Designer

Unreal Source #salary-jobs

Remote / GlobalremotePosted 1 month ago

// REQUIRED SKILLS

unrealar
// JOB DESCRIPTION

**Responsibilities**

A Wasteland 3–style tactical RPG project - Design and block out tactical RPG levels, build environments, create readable combat spaces, improve player flow, cover placement, exploration, pacing, and visual storytelling. Dress scenes with props, lighting, and environmental details, and iterate based on feedback.

**Qualifications**

Experience in level design and environment art, with a strong understanding of tactical combat layouts, scale, composition, cover-based encounters, and post-apocalyptic worldbuilding. Experience with Unreal Engine. Portfolio required.

**How to Apply**

Send your portfolio, relevant experience, availability, Rates to our DM. (Applications without Rates will be discarded)

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