**Responsibilities**
Collaborate on a cross platform game (Mobile/Console/PC) with a focus on specific mobile (iOS/Android) platform needs Analyze performance bottlenecks and optimize CPU, GPU, memory, and rendering for mobile devicesImplement platform-specific features and ensure compliance with Apple and Google requirementsOwn the technical certification and submission process for mobile buildsCollaborate with design and art teams to adapt high-quality assets and materials for mobile performance constraintsMaintain and improve mobile build pipelines, automation, and CI/CD integrationsWork closely with QA to identify, reproduce, and resolve device-specific issuesStay up to date with mobile hardware trends, OS updates, and Unreal Engine platform changesProvide mentorship and support to other engineers working on mobile-related features**Qualifications**
6+ years of professional game industry programming experience, with a strong emphasis on Unreal Engine development, particularly in mobile deploymentProficiency in C++ and familiarity with Unreal’s rendering, packaging, and performance profiling toolsDeep understanding of mobile GPU/CPU architecture, graphics pipelines, and performance trade-offsExperience with iOS (Xcode, Metal, provisioning) and Android (Gradle, Vulkan/ES, device debugging) development workflowsKnowledge of mobile platform technical requirements (e.g., store compliance, memory limits, performance budgets)Ability to collaborate cross-discipline and communicate technical constraints to non-technical team members**How to Apply**
Apply at our careers page: https://www.useparallel.com/skymapgames/careers