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MetaHuman Character Artist - Dharmayuddha, Ancient India Action RPG

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RemoteremotePosted 4 months ago

// REQUIRED SKILLS

mayazbrushar
// JOB DESCRIPTION

**Responsibilities**

Open world action RPG set in Ancient India. Looking for a character artist to create complete MetaHuman character sets - accurate face sculpting from reference images plus modular clothing with physics. Base bodies provided.

More: https://insodimension.com

Deliverables

Face Sculpting

  • Create accurate faces matching provided reference images
  • Must know **MetaHuman → ZBrush → Maya pipeline**
  • Custom hair/grooms may be required
  • Modular Clothing Kit

    Separate meshes skinned to MetaHuman skeleton:

    | Category | Items |

    |----------|-------|

    | **Lower Body** | Dhoti variants (royal silk, simple cotton, warrior wrap) |

    | **Upper Body** | Chest armor, shoulder pauldrons, arm guards, saree/blouse |

    | **Accessories** | Jewelry sets (necklaces, armlets, earrings), belts |

    | **Headwear** | Crowns, headbands |

    **Important:** All clothing must have **cloth physics**.

    What We Provide

  • Base MetaHuman bodies from this Fab pack
  • https://www.fab.com/listings/61c7cce7-7243-4733-8950-2133b02863cc

    **Qualifications**

    ⚠️ **Portfolio Required** - Only apply if you can show:

  • MetaHuman face work (from reference images)
  • Modular clothing/armor systems
  • Cloth physics in UE5
  • No generic portfolios. We need to see relevant work before proceeding.

    **This is a long-term collaboration** - many characters will be needed over time. Looking for someone reliable who can grow with the project.

    **How to Apply**

    DM your portfolio with examples of MetaHuman faces, modular clothing, and cloth physics. Brief intro about your experience.

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