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Level Designer

Highwater Studios

RemoteremotePosted 3 days ago

// REQUIRED SKILLS

unrealmultiplayerarremote
// JOB DESCRIPTION

**Responsibilities**

Design and build multiplayer FPS maps in Unreal Engine 5 from blockout to final polish. Create layouts that support multiple game modes including Team Deathmatch, Conquest, Rush, Search & Destroy, Capture the Flag, Kill Confirmed and Free For All. Work with modular asset packs to build immersive semi realistic environments. Collaborate closely with the development team to ensure maps play competitively. Optimize levels for multiplayer performance. Iterate based on playtesting feedback.

**Qualifications**

Experience with Unreal Engine 5 level design is required. Strong understanding of multiplayer FPS map design including flow, sight lines, chokepoints and three lane layouts. Ability to work independently and remotely. Portfolio or examples of previous work required. Blueprints knowledge is a bonus.

**How to Apply**

DM drsmokerttv on Discord. Please include a portfolio or examples of previous work. Revenue share position — compensation is a small percentage of sales based on length, complexity and quality of work delivered.

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