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RARENEWprogramming

Level Designer

UNDISCLOSEDStudios

DigitalremotePosted 1 day ago

// REQUIRED SKILLS

unrealmultiplayerar
// JOB DESCRIPTION

**Responsibilities**

We’re looking for a Level Designer to build a full multiplayer map from brief β†’ playable β†’ optimized.

πŸ“Œ RESPONSIBILITIES

Take a clear design brief and translate it into a playable optimised level

Brief:

MW2 "Highrise" inspired map β€” NYC skyscrapers above the city line, fog below, multiple buildings, details (AC Vents, clutter, etc)

Create a top-down/layout sketch showing flow, routes, and key areas

Build a greybox/blockout in Unreal Engine

Develop the final level in Unreal (assets can be custom or marketplace, your call, subject to approval)

Optimize for good in-game performance

No Nanite

No Lumen

No virtual textures / no global illumination

We use Forward shading

Timeline: Deliver the complete map within ~1 week

How to apply: DM Me examples of your work

**Qualifications**

Proven experience as a Level Designer / Environment Designer

Strong understanding of level flow, scale, verticality, and gameplay readability

Comfortable working in Unreal Engine

Able to optimize levels for performance without relying on modern high-end features

Familiar with mid-poly aesthetics

(Xbox 360 / PS3 era β€” COD4, MW2, Black Ops 1 style)

Can work fast, independently, and communicate clearly

**How to Apply**

DM me :)

Ready to Apply?

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