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RAREprogramming

Lead Technical Artist @ Priderock Music Enterprise

Unreal Source #freelance-jobs

Remote (Global)remotePosted 5 days ago

// REQUIRED SKILLS

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// JOB DESCRIPTION

**Responsibilities**

Deliver a "Dual-State" Hero Arena PoC in UE 5.5+. Responsibilities include modeling a 1:1 Historic Digital Twin from provided 6-view asset libraries and creating a procedural "Sovereign Megastadium" expansion (100k seats). Ensure 90 FPS VR performance (Lumen/Nanite) across PC, Console, and Mobile.

**Qualifications**

Expert proficiency in Unreal Engine 5.5+, Nanite optimization, and Lumen dynamic lighting. Experience with Hierarchical Instanced Static Meshes (HISM) for massive crowds and AI-augmented workflows (Promethean, Seele, etc.) for 7-day architectural sprints. Must have a proven portfolio of AAA-quality environments.

**How to Apply**

Send a Direct Message (DM) with a 10-second video screen-capture of a previous UE5 environment showing your GPU Profiler or FPS Counter. Briefly explain your AI-augmented workflow. Bounty-based pilot $750 with a long-term contract for the 74-arena rollout upon PoC success.

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