HIRING 3D MODELERS, TECHNICAL VFX ARTISTS, Systems Engineers & UI Specialists.
Unreal Source #salary-jobs
// REQUIRED SKILLS
**Responsibilities**
3D Modeler : To Sculpt. We need Z Brush Masters. Texturing & Retopology is a plus.
Technical VFX Artists : Creating optimized life like looking spells, attacks and ability VFX for creatures & humans.
Systems Engineer : building combat systems, skill trees, climbing systems and most importantly building enemy and npc ai.
UI Specialist : building the games UI and making sure it's optimized.
**Qualifications**
3D Modelers : Must be a senior and have many years of experience with Z brush.
Technical VFX Artist : Must be a senior and have many years of experience with niagara, houdini, 3d substance designer ETC.. Must understand optimization as well.
Systems Engineer : Must be a senior with many years of experience in c++. Expert at GAS and Skill trees. If you are applying for the AI systems engineer position we need you to be an expert with both creature and non creature ai.
UI Specialist : Must be a senior that understands how to not only make UI but have it be perfectly optimized.
All of these positions pay well so reach out to discuss more details!
**How to Apply**
Reach out to me on discord @Luthonabalancebeam
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