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RAREart

Environment Artist & Level Designer

Crown of Ashes (Indie MMORPG)

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

vfxar
// JOB DESCRIPTION

**Responsibilities**

Responsibilities:

- Build out the Korgari volcanic highlands biome in UE5.7 on top of existing Gaea terrain

- Landscape material creation and texturing (volcanic rock, ash, basalt, obsidian, lava cracks)

- Environment art: rock formations, cliffs, volcanic vents, obsidian spikes, lava channels, ash fields

- Lighting and atmosphere setup (epic volcanic mood, embers, haze, heat distortion)

- VFX placement: lava glow, smoke, ember particles, thermal vents

- Build key landmarks: volcano crater (~700m), fortress plateau (~400m), solidified lava rivers, sacred brazier sites

- Place custom assets into the scene as they are provided

**Qualifications**

Qualifications:

- Strong experience with UE5 environment/level art

- Proficiency with UE5 landscape materials and texturing

- Experience building volcanic/fantasy environments

- Comfortable with Nanite, Lumen, and UE5.7 workflows

- Understanding of mythic fantasy art direction (God of War, Elden Ring, WoW style — epic, not grimdark)

- Experience with VFX placement (Niagara particles) is a plus

- Ability to work on a large-scale map (8km×8km, biome is ~1/5 of total)

**How to Apply**

DM me with your portfolio or examples of UE5 environment work. Paid freelance commission. Terrain heightmaps already done — this is environment art and level dressing.

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