Environment Artist
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
->Build stylized environments focused on combat clarity and readability
->Create modular, reusable asset kits (walls, cover, obstacles)
->Maintain consistent scale aligned with gameplay metrics
->Ensure grid-based/snap-friendly assets for fast level iteration
->Keep environments low-noise and gameplay-friendly (no visual clutter)
->Follow defined color and style guidelines
->Collaborate with design to support level flow and combat spaces
->Optimize assets for performance and efficiency
**Qualifications**
Should know how to pour their heart in the work
**How to Apply**
DM me your portfolio or send me the portfolio at [email protected]
Want more jobs like this?
Get weekly indie game dev jobs delivered to your inbox. No spam.