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Concept artist/director

Infinity Interactive

RemoteremotePosted 2 months ago

// REQUIRED SKILLS

unreal3dar
// JOB DESCRIPTION

**Responsibilities**

We’re building a modern reimagining of a classic dark high fantasy PvP MMO rebuilt in Unreal Engine 5.

Art direction:

Dark fantasy, grounded realism (not anime, not stylized)

Think weight, grit, scale, and history in every asset

As concept artist/director, you’re shaping the world.

• Referencing original IP, and design iconic characters (armor, silhouettes, factions)

• Environments and scenes

• Define a cohesive visual language across the entire world

• Build moodboards + style guides that future artists will follow

• Work closely with the founder to translate gameplay into visuals

Must-haves:

• Strong portfolio in dark fantasy or grounded medieval

• Ability to do both character + environment (even if stronger in one)

• Clear understanding of:

• Silhouette design

• Material definition (metal, cloth, leather)

• Game readability (not just pretty art)

Ability to think in systems (factions, gear tiers, world consistency)

• Familiarity with UE5 pipelines / 3D handoff thinking

**Qualifications**

Send us your:

1. Portfolio (must include both characters + environments)

2. 1–2 pieces you think best represent dark fantasy tone

If your work looks like it belongs in the same world across characters and environments — you’ll stand out immediately. If it doesn’t, we’ll know just as fast.

**How to Apply**

DM me on discord

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