Character Artist
Unreal Source #freelance-jobs
// REQUIRED SKILLS
**Responsibilities**
● Create high-quality character models optimized for Unreal Engine.
● Develop clean topology suitable for deformation, animation, and mocap.
● Author textures and materials with performance in mind.
● Collaborate with animation and technical art to ensure characters integrate smoothly into gameplay.
**Qualifications**
● Strong portfolio demonstrating character modeling and texturing.
● Experience preparing characters for Unreal Engine pipelines.
● Understanding of real-time performance constraints.
● Bonus: experience with stylized characters, facial rigs, or MetaHuman workflows.
**How to Apply**
Send a short intro, portfolio or demo reel, and relevant experience to matthew@kost.ai with the subject line: “Fermata – [Role Title]”