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RAREprogramming

Animator

Event Horizon Labs

RemoteremotePosted 1 month ago

// REQUIRED SKILLS

unrealblenderar
// JOB DESCRIPTION

**Responsibilities**

Set up and refine Animation Blueprints (ABP) in Unreal Engine 5

Implement and troubleshoot root motion animations for gameplay use

Work with existing animations and improve movement realism and transitions

Export, clean, and prepare animations from Blender to Unreal

Assist in setting up:

State machines

Blendspaces

Animation montages (for actions like turns, attacks, etc.)

Collaborate on animation logic tied to gameplay systems (AI, player movement, etc.)

Optimize animations for performance and consistency in-game

**Qualifications**

Experience with Unreal Engine animation system (ABP)

Strong understanding of root motion workflows

Proficiency in Blender animation pipeline

Ability to debug animation issues (sliding, snapping, etc.)

Bonus: Experience with creature/realistic animation

**How to Apply**

Portfolio / showreel (especially Unreal work). Brief note on your experience with root motion + ABPs Availability

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