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3D Artist

Unreal Source #salary-jobs

Fully RemoteremotePosted 2 months ago

// REQUIRED SKILLS

unreal3dblendermayapcconsolear
// JOB DESCRIPTION

**Responsibilities**

:video_game: The Project

"The Days We Passed" — A story-driven open-world survival game for PC/Console.

You'll Create:

Character Models (protagonist, infected, NPCs)

Environment Assets (post-apocalyptic world, nature reclamation, 1.5 years after collapse)

Props & Memory Anchors (emotionally significant items: photos, personal belongings, scavenging objects)

Vehicles (motorcycle/car with realistic wear)

Modular building sets (abandoned towns, safe houses, landmarks)

**:moneybag: Compensation Structure**

**Current Phase (Pre-Funding):**

**:x: No upfront salary**

**Post-Funding:**

:white_check_mark: **Immediate back-pay for all prototype work at agreed rate**

:white_check_mark: **Ongoing salary (competitive indie rates, location-adjusted)**

:white_check_mark: **Bonus potential tied to milestones (publisher deal, Early Access launch, etc.)**

> Funding Timeline: Prototype completion → Publisher pitch / Kickstarter (Target: Q4 2026)

**Qualifications**

:dart: What We're Looking For

Required:

:white_check_mark: Proficiency in Blender/Maya/3DS Max

:white_check_mark: Experience with Unreal Engine 5 (materials, importing, optimization)

:white_check_mark: Strong understanding of PBR workflows and texturing

:white_check_mark: Strong Understanding on Character Rigging.

:white_check_mark: Portfolio demonstrating environment OR character work

Must-Have Qualities:

:fire: Self-motivated — This is early-stage; we need builders, not task-waiters

:handshake: Collaborative — Open to feedback and iteration

:stopwatch: Reliable — Can commit consistent hours weekly

:bulb: Creative — Brings ideas, not just execution

**How to Apply**

:mailbox_with_mail: How to Apply DM me in Discord : i_evan Send to: [email protected] Include: Portfolio (ArtStation, personal site, or PDF) Brief intro (Why this project? Why you?) Availability (Hours/week you can commit) Favorite survival game (and what you loved about its art) Subject Line: "3D Artist - The Days We Passed"

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