**Responsibilities**
I am looking for someone to work with me to create a cozy and engaging blacksmithing game.
Edit and adjust 3D models using BlenderHelp rig and animate characters or objectsWork with shape keys and export them as morph targets for Unreal EnginePrepare and export assets so they work correctly in Unreal EngineMake basic changes to UVs, textures, and materials when neededFix any issues with rigs, animations, or exportsWork to improve assets and workflows**Qualifications**
Able to dedicate 20 to 40 hours a week to the projectBasic to intermediate experience with BlenderUnderstanding of rigging and animationFamiliarity with shape keys or a willingness to learnKnowledge of Unreal Engine asset import/exportWillingness to learn proper workflows for custom rigs and morph targetsUnderstanding of UVs and materials is a plusGood communication and a positive learning mindset**How to Apply**
DM