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3D Artist and Animator for Blacksmithing Game

Unreal Source #rev-share-jobs

RemoteremotePosted 23 hours ago

// REQUIRED SKILLS

unreal3dblenderar
// JOB DESCRIPTION

**Responsibilities**

I am looking for someone to work with me to create a cozy and engaging blacksmithing game.

  • Edit and adjust 3D models using Blender
  • Help rig and animate characters or objects
  • Work with shape keys and export them as morph targets for Unreal Engine
  • Prepare and export assets so they work correctly in Unreal Engine
  • Make basic changes to UVs, textures, and materials when needed
  • Fix any issues with rigs, animations, or exports
  • Work to improve assets and workflows
  • **Qualifications**

  • Able to dedicate 20 to 40 hours a week to the project
  • Basic to intermediate experience with Blender
  • Understanding of rigging and animation
  • Familiarity with shape keys or a willingness to learn
  • Knowledge of Unreal Engine asset import/export
  • Willingness to learn proper workflows for custom rigs and morph targets
  • Understanding of UVs and materials is a plus
  • Good communication and a positive learning mindset
  • **How to Apply**

    DM

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