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3D Animator

Notiontheory

Remote (global)remotePosted 23 hours ago

// REQUIRED SKILLS

unreal3dblendermayapcar
// JOB DESCRIPTION

**Responsibilities**

Maximize the potential of our artists, worldbuilding and gameplay at Notiontheory by:

  • developing and maintaining animation blueprints, including IK setups, animation layers, state machines, and procedural animations
  • creating locomotion systems and realistic world interaction mechanics
  • modifying and enhance animation assets to meet technical and artistic requirements
  • analyzing human anatomy, body movements, deformations, and imperfections to create realistic animations
  • working with our AI team to implement animations, transitions, procedural animations, and layers that align with NPC behaviors, dialogues, and interactions
  • working independently while collaborating on high-level goals in a small team of experts
  • proactively identifying opportunities to improve player experience, technical workflows, and team efficiency
  • contributing to the research and development of our in-house animation tools
  • **Qualifications**

  • strong rigging and animation skills, with experience in character and animal anatomy
  • excellent knowledge and usage of Maya/Blender and/or UE
  • proven experience (portfolio) in realistic and/or cartoon animation, gaming or movie industry
  • familiarity with Control Rig and Motion Matching in unreal is a plus
  • fluency in English (written, spoken)
  • working microphone and webcam
  • strategic thinker
  • excellent communicator
  • you must play games, love games, and want to make games!
  • **How to Apply**

    If interested, please send a DM to me on discord @kbouw#1700 with a link to your portfolio/CV and your typical hourly rate.

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